Discussions
Clarification on Live Stream Interruption, Chunked Script & Real-Time Interaction
16 days ago by info
1.Does the streams/stop endpoint fully stop a stream mid-speech, even when a talk request is still being processed?
2.Can we reuse the same stream ID after calling streams/stop to continue with a new chunk or response?
3.Is it safe and supported to send a series of short talk requests with small script chunks (30–50 characters) to simulate natural pacing?
Are there any rate limits or best practices for:
4.Sending multiple talk chunks rapidly?
5.Calling stop and talk in quick succession?
6.Are there any recommended strategies for syncing these chunks smoothly with real-time user mic detection and avatar responsiveness?