Discussions
Request for API Key Management and Billing Monitoring for Enterprise Account
Dear D-ID Team,
issue in rendering stream url in unity Raw images
I am using D-ID's Talk Streams APIs in a Unity mobile application to create an assistant using an image URL. Everything is working fine, and I am getting all the logs in Unity. However, when I try to render the stream URL in my RawImage, it only displays a white color. Can you please assist me in rendering my created avatar in RawImage?
Response 500 from https://api.d-id.com/talks
I have tried to create a call but whenever I tried I get a 500 http error response.
I don´t know what I am doing wrong?
Moving the position of the agent.
Hey guys, I'd like to make the agent bigger, having it so small doesn't make sense for me. Any ideas?
[API] Animation always return the same object
I'm testing the API to in the future buy the monthly premium, so the first time when I sent the simple request body with the image that I want to animated, it returned the image animated, but the following requests always return the 'Alice' as the source_url, consequently the result_url is the Alice's animation.
Embed on Wix not working
Hello, I had added the D-ID agent embed code to the "Custom code" section of WIX, and this used to work but the agent is no longer showing, and I now see errors if I inspect the page on chrome.
Streaming Talks API not working
Hello, so I integrated streaming talks API and it was working fine a few weeks back, now I have not changed any of the code but now it is not working.
Custom GPT/LLM
Hi there! We would like to create an D-ID agent using our existing GPT/LLM.
ElevenLabs ConversationalAI linked to a D-iD avatar?
I like your Agent feature, but the ConversationalAI isn't robust enough. I have had good success with the ConversationalAI served by ElevenLabs -- is there a way I could use my ElevenLabs API (ConversationalAI) to drive my avatar on D-iD?
{ "kind": "ValidationError", "description": "validation failed", "details": { "payload.answer": { "message": "invalid object"}
Body :